OUTLAST-POE TRILOGY (2018-2019)
THE FALL, THE HEART, THE PIT
video / machinima
Outlast-Poe Trilogy (2018-2019) begins as a digital study of the groundbreaking first person horror survival game Outlast (2015) from Red Barrel. Inspired by the narrative of the game, this project juxtaposes the psychological horror classic “The Fall of the House of Usher”, “The Tell-Tale Heart” and “The Pit and the Pendulum” by Edgar Allan Poe with the game scenes as a hybrid form of machinima-literature. This project consists three episodes, The Fall (2018), The Heart (2018) and The Pit (2019) and they convey the artist’s attempt in thinking the reproduction of soundscape of the video game with the juxtaposition of the text excerpted from the short stories of Poe that echoes with the psychological horror and the threshold of body.
By appropriating the game scenes and remaking the soundscape and soundtrack of the game scenes, the works detaches the mentality of horror, extreme, insanity, gore and tension of the game and constitutes certain suspension of the game scenes. It is misery, static, abstract and yet dull and dark. With selecting several vocabularies and phases of the novels, they constitute a second layer of suspension of emotion and sensation that echoes with the central theme of the game and the novel on insanity and horror in the state of mind.